January 2009


Of all the people in the world,
There are those whose lips curl
At commoners;
Those whose heels are taller
Than their wit;
And those who plod along,
Like horses chewing their bits.

In life,
There are the leaders,
Wisionaries, Missionaries and Dictators.
They do the dreams of others,
And much else besides. No time for
Asides, waysides, fox hides.

Then come the followers,
Two by two, three by three,
Roots for the politic tree,
The religious bee, the
Stagehands of a ballet.

The dregs come next,
Always last to act,
Or, if first, last
To get done acting.
Beggars, choosers and losers.
And the odd dot-com
Entrepreneur.

Maybe another category is present,
Those who don’t regret, resent.
Neither prince nor peasant,
Hell-bound or heaven-sent.
To waft through life, content.
Not just their lives,
But the lives of others;
Leaving the merest odour, or scent,
And perhaps a half eaten hors d’oeurve.

Once more, I am pleasantly surprised. Who would have known a show about chess could be so interesting. Not just any chess though, but shogi (将棋), the Japanese variant of the popular game. What I am talking about, is, of course, Shion no Ou (Shion’s King).


What makes this anime so interesting is the way it combines the classic ‘tournament sport’ genre with the detective mystery genre, and does it at an almost perfect level.

Shion is 13 years old. Eight years ago, her parents were murdered in front of her eyes. A shogi ‘King (technically general, but seeing as shogi has three types of generals)’ piece was found on her father’s forehead. She forced herself to forget the incident, and became mute as a result. Her next door neighbours adopted her, and encouraged her to take up the game, seeing as she is a natural at it.

The story starts with her on the way to becoming a professional ‘kishi’ (棋士). Quite a few characters are introduced, each of them with an interesting and complex background. Then the plot takes off and doesn’t stop until the very end. One of the few shows of any kind that has ever captivated me completely, it is almost a guilty pleasure, with a couple of red herrings, proper character development and a sensation of reality, merely through the playing of a board game.

The problem with writing a review for a show like this one is that one finds it difficult to discuss without going into the plot, and if one chooses to go into the plot, it is spoiled for everyone reading.

Animation-wise, it is quite standard for this day and age, having been produced in late 2007 to 2008 (Winter season). Crisp lines and expressive characters combined with a good use of colour to indicate mood bring this story to life. This is especially true of Shion herself since she is mute, and I commend the animators for making her character expressive. One small thing I noticed was that even indoors, during the shogi matches, they paid homage to older physical battle oriented tournament, with sudden winds popping up every time a player used an unexpected move or exceptional strategy, and hence, hair flying everywhere.

The shogi matches were quite well done, though it seems one has to properly understand the game mechanics and some terminology to really appreciate the subtlety of the gameplay. As another reviewer stated, they often focused the ‘camera’ on the faces of the players and spectators, instead of the board, leaving many viewers, I’m sure, confused. However, once I’d looked it up online and played a couple of games against the computer, I began to get the gist of it. After a few episodes, I got caught up in the tension of each game, with the interplay of personal and impersonal elements making every pairing unique and exciting.

The sound was quite well executed, with primarily classical music and some synth rhythm for flavour during intense matches. The opening is some J-Rock/Engrish (though not really bad Engrish) song which really doesn’t do much as an introduction, because the overall tone is much softer than one might expect after listening to it. The ending is worse, with a generic J-Pop tune that really doesn’t do much for me.

Voice acting, though, is where the producers got it right. Every character is believable from the start, and even Shion’s voice actress does a bang-up job with the few lines of inner monologue she has during each game. Romi Paku makes an appearance as Ayumi Saito (lighter blue hair in the pic above) who has a very interesting secret.

As I’ve mentioned, the characters really make this anime shine, with Shion providing the quiet, unassuming base of the story, with her tragic background, until she achieves self-realisation in the final episodes. Her foster parents, the Yasuokas (whose last name she now shares) are very well done, her mother is overprotective and her father quite a highly-ranked player himself. There is her father’s apprentice, Hisatani, who is the elder sibling figure for her, though later she surpasses him in skill.

And of course in every sports or game based show, there must be rivals. Saito is one of them, Saori Nikaido is the other. Saito gets fleshed out early on, with plenty of screentime. Saori is shallower, though she becomes a welcome friend to Shion, black haired in the picture above. Rounding out the cast of kishi are the Meijin (名人) (the highest and most prestigious rank for professional players), Makoto Hani; and the 9th dan Osamu Kamizono (an alcoholic and also Saito’s master)

Also integral to the plot are Satoru Hani, the Meijin’s estranged younger brother and the two police officers still investigating Shion’s case, whose names I can’t recall and aren’t very important anyway since everyone calls them ‘Detective’ in conversation.

Several characters in this rather large ensemble cast truly evolve throughout the series, with some becoming tragic rather than hateful, passionate instead of greedy, and, notably, the villain emerges from his ‘cool’ shell as an utter madman.

The plot is perfect and perfectly paced. I felt completely satisfied after finishing the last episode, and the production team is to be commended for it. Shogi matches take place frequently and somehow managed to draw me into the palpable atmosphere during the tournament, especially in the last half-dozen episodes, where the plot unravels itself to a final episode climax. As it is not an episodic series, I cannot say much more without giving away critical story elements, so I’ll stop there.

Somehow, this odd hybrid of a series, with chess as a focus, manages to be entirely entertaining without being at all tiresome. Again, the only small grouse I have is that shogi is too complex a game for laypeople to grasp, and without being able to see the board, even more difficult. But this is easy to forgive once viewers have been caught up by the drama and endearing courage that surrounds Shion and her shogi.

By the way, this is a standard shogi board with pieces laid out, and some notes beneath:

The side facing you shows the starting pieces and positions and the side facing away shows the promoted pieces in the same order. The pedestals at the side are where captured pieces are placed.

From left to right, or right to left, in the first row from you, are, the lance, the knight, the silver general, the gold general and the king.
In the second row are the bishop on the left and the rook on the right.
The third row is where each player’s nine pawns are placed. As you can see, the pieces can easily be distinguished according to size, and pieces for both players are identical, except the kings. One king is the reigning general (
王将), the player of whom is the second to move, and the jade general (玉将) who, in effect, is challenging the reigning general, and therefore first to move.

Some differences from international chess: the lance moves in a straight line forwards, any number of spaces; pawns move forwards one space only and capture in the same way; the silver general can move one square diagonally or one square forward, hence five possible destinations; the gold general moves one square orthogonally or one square diagonally forward, hence six possible destinations. The knight jumps one row and moves one space diagonally forward, and like most pieces, cannot move in reverse.

Promotion:
Once any piece (except the gold general and the king) has moved to the opponent’s ‘home rows’, there is a choice to promote that piece. Pawns, lances, knights and silver generals are promoted to gold generals. The rook and the bishop gain the ability to move like a king in addition to their own capabilities, making them especially valuable.

Capture:
Once any piece is captured, it is returned to it’s unpromoted state, and retained for later use by the capturing player. A noted chess writer attributes this to mercenaries who switched alliances rather than be executed when captured. Pieces can then be dropped anywhere on the board to give an advantage where needed. Pieces can be captured and dropped any number of times. This can lead to a true numerical advantage in late-game scenarios, making for an added layer of complexity and strategy, due to a single drop being able to alter the course of a game.

There are a few restrictions when it comes to dropping pawns:
A pawn cannot be dropped in and column where there is an unpromoted pawn controlled by the same player, and a pawn cannot be dropped to give immediate checkmate, though other pieces can.

It is interesting to note the hierarchy of the pieces and the way they are traditionally written (Here in terms of intrinsic value):

King: 王将, 玉将 (Reigning general and jade general; current ruler and challenger for the throne.)

Rook: 飛車 (Flying chariot.)
Promoted Rook: 龍王 (Dragon king.)

Bishop: 角行 (Travels through corners. Apt, no?)
Promoted Bishop: 龍馬 (Dragon Horse.)

Gold general: 金将 (No difference.)

Silver general: 銀将 (No difference.)
Promoted Silver general: 成銀 (Uh, promoted silver, though on the piece it says whole (全), as you can see above.)

Knight: 桂馬 (Cassia (?) horse)
Promoted knight: 成桂 (Promoted cassia, though on the piece it’s written differently in a difficult to read cursive as today (今).)

Lance: 香車 (Fragrant chariot.)
Promoted lance: 成香 (Promoted fragrance/incense, though on the piece, again, it’s written in a difficult to read cursive as (仝).)

Pawn: 歩兵 (Infantry.)
Promoted pawn: と金 (Achieved gold. On the piece it merely says achieved, possibly accomplished. と is pronounced to (toe).)

Players of this game are divided into professional and amateur leagues, and for a long time (until 2006, in fact), there was male-female segregation. The male and female leagues still exist, but female players are now allowed to join the male professional league.

The amateur league has ranks from 15 kyū () to 1 kyū and then from 1 dan upwards. The professional leagues have their own ranks, starting from 4 dan to 9 dan and are offset from the amateur ranks.

is what Superintendent Ryoko Yakushiji does. She kicks ass in them too.yaku1

It’s not often I find something that utterly captivates me, but this anime series managed to, in the best way possible. It’s called Yakushiji Ryoko no Kaiki Jikenbo (薬師寺涼子の怪奇事件簿) or Ryoko Yakushiji’s Strange Case Files (hereafter referred to as Yaku). It follows the exploits of Superintendent Ryoko Yakushiji of the Tokyo Metropolitan Police in her investigations of unusual cases, the kind regular cops can’t handle. Her sidekick: Long-suffering Assistant Inspector Junichiro Izumida.

First, some background. It is around the present day, with two major security firms making up 80% of the market share in Japan and throughout Asia, one is JACES and the other is the NPP (Japan Private Police, Japan -> Nippon). JACES was founded by Ryoko’s grandfather before WW2 as the Japanese Empire Security Service, and so, with her father currently head of the company, she has it’s considerable resources to call upon where the police fall short.

More on Ryoko: A Law graduate from Tokyo University, she is multilingual, well-versed in the use of firearms and a competent martial artist. She looks like this (front and centre, in red):

When you have so many defining traits in one character, there exists the possibility that said character will spontaneously turn into a Mary-Sue. From the outset, this seems to be the case. Ryoko just might be the most arrogant female lead I’ve seen in an anime of this genre. She orders everyone around because she can (and also because JACES has informants everywhere so she has all kinds of dirt on people), and freely makes use of her familial connections to further her own ends. Nevertheless she is in fact a supremely competent investigator and has a strong sense of justice, regardless of how she achieves it.

Asst. Insp. Izumida begins some episodes with a narration, usually ‘I am Junichiro Izumida, and I am Ryoko Yakushiji’s …, or so it seems.’ with ‘loyal retainer’, ‘butler’, ‘confidant’, or whatever else might be pertinent taking the place of the ‘…’. He seems to be the one through which we see most of the series, with a few monologues detaling his thoughts on her treating him like a slave. As you might have guessed, he’s standing back to back with her in the picture above. However, he is utterly loyal to her, and it is shown that she possesses considerable leadership abilities. She also happens to be infatuated with him which makes for a couple of amusing scenes and a very poignant turning point in the plot.

yaku2

Working alongside him are Asst. Insp. Mario Abe, another subordinate; Inspector Maruoka, an older man who has also been placed under Ryoko; and a uniformed officer, Satomi Kaizuka, who handles most of the paperwork. They provide some colourful dialogue here and there but this 13 episode series doesn’t provide enough screen-time to properly flesh them out.

While Ryoko works in the investigative section of the Metropolitan Police, her onetime classmate and sometime rival, Yukiko Muromachi, also a superintendent, is part of the security section, and their jobs often cross since Ryoko’s investigation of corrupt officials brings her into contact with men Yukiko is supposed to be escorting. Yukiko is the straight (wo)man to Ryoko’s disregard of the rules, and much of their conflict arises from this. However, they have some fun conversations which eventually show how much they value each other as colleagues. This is especially true in the last episode, where Yukiko snaps in the heat of the moment, going completely nuts because she envies Ryoko’s ‘gung-ho-ness’ and dual wielding assault rifles to great effect. She recovers later on though. (Dang.) In the pic above, she’s in blue with glasses. She’s assisted by Akira Kishimoto, a weak-willed and, frankly quite useless character who idolises Ryoko.

Ryoko being the rich girl that she is, has maids. Not just any maids, but a pair of them imported from France. So French maids… Yay. Of course this is a chance to showcase her multilingual skills, and we are treated to some oddly accented conversations between the three of them. And her maids aren’t just maids, more like spec ops people posing as maids. This again, is used in a near comic scene towards the end of the anime. Lucienne (blonde, hacker) and Marianne (NRA rep girl with guns) are dangling off a helicopter in the pic above.

Enough about the characters, though it is quite a character driven drama. There are crimes occuring in Tokyo. Strange ones. Am I being redundant? Ah, well.

This may sound like your average supernatural crime thriller, but it’s not. It is firmly grounded in science, or at least pseudo-science. People dessicating on the street? It’s not a curse but actually an experiment with hormones or something! People commiting suicide for no reason? Nothing paranormal about it – a previously unknown species of cricket that emits radio waves that cause depression when received on a cellphone! You’re thinking ‘what?!’ right now, aren’t you.

This could have been a comedy had it chosen to be, with the amount of suspension of disbelief one has to put up with to watch it. However, it chooses to take itself completely seriously, and with excellent voice-acting (except the aforementioned French bits) making for expressive and believeable characters, it really took me by surprise.

When I looked it up on Wikipedia, I learned that this series was originally released as light novels, beginning in 1996, and also a manga in 2004, this anime, however, only came out in July 2008. All three follow different continuities and plots, albeit with the same main characters. Ryoko’s Case Files was created by none other than Yoshiaki Tanaka, of Legend of Galactic Heroes fame.

LoGH is renowned in Japan as being their answer to Western space opera, it is an unusual thing, in that it spanned 110 direct-to-video episodes over the course of 9 YEARS (1988 to 1997). Hence it is possibly the longest-running OVA series ever. I’d love to watch that some day, but it’s really a bit too much. However I’ve heard a lot about it’s complex plot, deep characters and brilliant pacing, and Yakushiji Ryoko no Kaiki Jikenbo seems to follow this formula.

The thing that immediately caught my attention, even from the first episode, was the opening and ending themes, or rather lack thereof. Most anime are characterised by utilising pop idols to gather publicity through the use of singles as themes. This anime does not. The opening and ending credits are jazz/swing pieces with a little scat singing and a healthy dose of style, providing an excellent intro and outro to every episode. The background music is in the same tone and helps with the immersive nature of this kind of crime drama, as I mentioned, I was drawn in from the start.

The artwork is another area where I’d like to compliment the creator and animators. As a commenter in a forum mentioned, it is almost vector-like in it’s use of light and colour, and the cliched phrase ‘less is more’ comes to mind. Focus is practically always on the characters, although if you choose to pause at any time (your loss – breaking the flow of the story) you will see that backgrounds are just as lovingly detailed.

Plotwise, it seems relatively episodic from the beginning, though in the last two episodes (actually a two-part), almost everything seen earlier makes an appearance. I mentioned earlier that this series is grounded in fact, but I lied a little, there are some pseudo-scientific ramblings about alchemy and such, but for me it’s not a major bone of contention. I might also mention that Ryoko is nicknamed (by her subordinates) WTED Ryoko with WTED standing for Walks-Through-Even-Dracula because she fears nothing, and SLD (Summons-Like-Dracula) because strange occurrences tend to be drawn to her (I.e. she ’summons’ things from the nether).

This is on my ‘Best of 2008′ list, for three reasons: tone, content and Ryoko herself. A must watch. Period.

The year: 2009. You know what I mean.

The time: 4.23 AM sharp.

Status: Beat, bushed, aching, sore, graaah!, feet…, shoulders…, vocal chords…

It’s been 10 minutes, roughly, since I got back. It’s been eight nine almost ten hours since I left. I am tired. Please forgive short sentences, bad grammar, sp. mistakes. Can’t be bothered atm. I ache. From around 8.45 till the end of the year, I was at Victoria Embankment, mostly rocking on my heels to ward off the cold in (I think) -2 Celsius temperatures. With only a handful of Fox’s Glacier Mints for sustenance. Uh huh.

Anyhow, I was with a bunch of ex-Wesleyans, Albert, Kenneth, Kuo Jian and some others. Together we saw in the New Year. All the while avoiding horse shit; drunks spouting nonsense; lovers joined at the hip and unwilling to separate under any circumstances, thus forcing us to walk around them; noisy kids trying to speak faux-Chinese at us. It was like Hell, if Hell was frozen over. If England was Hell and Hell was England, maybe the English (Hellish) would have more to talk about than the weather.

I’m not trying to give the impression that I regret going, though I only made the concious decision to go at about 6.30. (I was lazy.) The music was bad, the DJs were obnoxious and the fireworks were awesome. That’s a helluva lot of money going up right there, was what I was thinking. But dazzling all the same. Apparently LG leased the ‘best projection system in Europe’ and put up a looping slideshow on the Shell building behind the London Eye. Towards the end, though, the individual projectors started lagging and going out of sync.

Ah, there were some kind words put up on screen by the Mayor of London; an older woman who, I believe, is in the USA and blew kisses at everyone (disturbing even the second and third times); The Simpsons (best one, obviously, lots of fun stuff about the recession and American bailout schemes.); Rio Ferdinand (why, just why?); Jamie Oliver (ditto.); an ex-hippie lady (OH, SAVE THE RAINFORESTS! IT’S 2009! SAVE YOURSELVES!); Rod Stewart (what?); some BBC person and Michael Caine (again, what?). This looped twice and was changed a little for the final broadcast.

Eh, well, eventually (it seemed like a lifetime) Big Ben’s minute hand (MOVE FASTER DAMN YOU!) got to the 12 when the hour hand was nearly there. Then a timer with a fuse running round it showed up on screen and I was stuck remembering V for Vendetta. Then it was 10, 9, … etc. 0. YAY 2009. BOOM. Nah. Not really. Things like that never happen in real life except for things like 9/11. Oh well. I enter the 20th year of my life. Whoop-de-doo.

Kenneth and I went to Victoria Station, reaching there around 1.25. We had McD’s. I left at about 2, towards Temple, where I thought I’d catch a bus back. Dead wrong. It was 2.30 when I realised the police were putting up cones so the cleaner trucks could do their thing. So I took the District line back to Embankment station, switched for the Bakerloo and went down to Elephant and Castle to catch my bus. I arrived there at about 3. The bus didn’t until 4. And the people. Oh my god.

So I arrived back at halls in a rather tired and foul mood, thinking nasty thoughts about the 1812 Overture and putting on my best smile for the receptionist. Anyhow I came up with a couple of lists, since people should list down what they want to forget.

9 kinds of drunk people:

1. Drunk and spouting profanities
2. Drunk and making out (straight)
3. Drunk and making out (not straight)
4. Drunk and can’t walk straight
5. Drunk with a harmonica (Oh, my ears…)
6. Drunk kicking a box (Ouch, my leg…)
7. Drunk and throwing up (On the bus…)
8. Drunk and saying ‘Happy New Year’ (Multiple)
9. Drunk and smoking (and almost set fire to himself)

That’s all for now, TTFN. Sleepy time.